Right now, I am working on three separate projects in my spare time, each with their own issues. I'll be writing three blogs for each one.
The first one is Battle High: San Bruno, which seems to be really picking up. As the resource management programmer I got stages, characters, and music to all load into our game dynmically (as opposed to at the beginning of the game) using some unique Gamemaker .dlls like sAudio.
My next task is to attempt getting palette swapping to work again...The reason it didn't work the first time is that it took WAY too long to do, and I didn't like the process, but I'm going to try it again and see how it goes and possibly change my approach.
If you like 2D fighting games, you should check out BH:SB, and to do so, you can go to the following links:
GameMaker Page
Battle High Forum
Tuesday, May 26, 2009
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Great Job on the website site! Its sort of funny you went with an old school white text on green screen programming look. That and bitwise is nowhere to be found, good job!
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