Something magical happened last night. Alright, not really magical, but magical in my eyes. The game I made for XBLIG, Convextrix, got approved last night! I was very shocked. It went up to 50% quickly and then seemed to inch towards that 100% and then BAM! -- it was approved. It can be downloaded to your 360 here: Xbox Live Marketplace Link. You should; it's only a dollar (please). It's just a simple, fun, little puzzle game, but I'm excited I got something published that I did all by myself -- with some good advice from others of course.
It was a good learning experience, and now knowing the process makes me definitely feel more comfortable and confident for releasing games in the future and has motivated me to definitely keep working on games in my spare time. It's a lot of work, but it's worth it, even if I don't make a single cent. Also, March 25th, I'll be giving a Lightning Talk -- a simple 5-minute talk -- on the process of submitting a game for approval to XNA for the Pittsburgh Chapter of the International Game Developer's Association, and now that I actually have a game approved, it'll make my talk seem more legitimate.
Finally, on a side note, I started my new art blog: Mattrifizzled Art. It's going to be more of an archive of old art and stories from when I was still publicly educated. Some of it will be interesting to see; some of it will be hilarious. It's more for me than anything but if you want to check it out, I can't stop you.
Friday, March 5, 2010
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